Overview#
| Role | Duration | Platform | Team size | |
|---|---|---|---|---|
| Generalist | 8 weeks | Windows | 3 Programmers, 5 Designers, 5 Artists |
Galactic Goo is a plaform puzzle game made in UE5 in my first year. This was my first experience working in a multidisciplinary team.

Goals#
- Experiencing work within a team and colaborating with multiple disciplines.
- Getting more experience with Unreal Engine
- Learning how to apply AGILE / SCRUM practices

