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3D RTS

·110 words
DurationPlatformTeam sizeLanguageTools
8 weeksLinux(Raspberry Pi)SoloC++Visual Studio

Overview
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This was my second project at BUAS. We have taken the first project up a notch, turning it into a 3D game, runing on a Raspberry Pi and making use of a physics engine.

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Goals
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  • Getting some hands on experience with Open GLES on an embeded environment

  • First interaction with a physics engine

  • Getting to learn how to use ImGui, preparing me for future projects

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Features
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  • Running on a Raspberry Pi, being rendered with Open GLES

  • Using the Bullet Physics library

  • Procedurally generated map

  • Combat AI controling physcial objects

  • Multiple game modes

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DEPIS
Author
DEPIS
Professional Dumbass

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