| Duration | Platform | Team size | Language | Tools |
|---|---|---|---|---|
| 8 weeks | Linux(Raspberry Pi) | Solo | C++ | Visual Studio |
Overview#
This was my second project at BUAS. We have taken the first project up a notch, turning it into a 3D game, runing on a Raspberry Pi and making use of a physics engine.


Goals#
Getting some hands on experience with Open GLES on an embeded environment
First interaction with a physics engine
Getting to learn how to use ImGui, preparing me for future projects

Features#
Running on a Raspberry Pi, being rendered with Open GLES
Using the Bullet Physics library
Procedurally generated map
Combat AI controling physcial objects
Multiple game modes


